Sunday, May 31, 2015

Friday, May 22, 2015


I spent some time implementing the ability to talk to NPC's along with the corresponding data structures. There's a bit more work to do to tie these into the game's plot but it's fairly straightforward.

Saturday, May 9, 2015

Back from hiatus

I've been on a Burning Plague hiatus and was working on another go-nowhere project which was effectively a Goblin Camp clone, which was itself a Dwarf Fortress clone. If you're interested in what I was doing there then you can take a look at my progress in this thread in the Bay 12 forums:

But, I plan on being back working on this project again for a while after I burnt out on it last year.